Mystic Vale: Nemesis

Mystic Vale: Nemesis

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Dreaded nemesis and ancient enemies invade the Valley of Life. Only the combined might of the druidic clans can oppose them. Aided with awakened titans, druids must defeat the rising threats to restore harmony and balance to Gaia's realm.

Nemesis adds new advancement and vales, giving players more card crafting options and exciting new possibilities for combos. Leader cards in the form titans grant abilities that can be upgrade to become even more powerful! Curse tokens offer players a quicker path to power, but with a price at the end of the game. Nemesis cards introduce an exciting new variant for a solitaire game!

Contents:
108 Advancements
36 Vale Cards
8 Leader Cards
13 Nemesis Cards
1 Corruption Track
1 Hourglass Marker
46 Curse Tokens
1 Rulebook


Ages: 14+
Players: 1-4
Game Length: 45-60 minutes


This is not a stand-alone game. A copy of Mystic Vale is required to play.


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